The app consists of three screens:
History - The home screen of the Metaverse app. Scan a Metaverse QR code by tapping "Scan code" at the top of the screen to view the Experience. Replay prior Experiences by tapping them from your history list. Search for Experiences, Groups or users in the search bar at the top.
Favorites - Save Experiences to your favorites by tapping the star icon from an Experience preview page.
Profile - View all of the Experience you have created in Metaverse Studio.
Metaverse has all of the features to create augmented reality Breakouts, puzzles and Geocaches! The most basic is an Experience that gives a user a set of clues and then asks for a password. Watch the video below to learn how to build a basic puzzle.
Build a diigtal breakout
Remix this Experience by adding multiple codes, digital items, timers instead of buttons, placing it at a location, add video/photo clues, embed websites and SO much more!
Teachers consider turning physical Breakout boxes into digital ones, or add a AR Breakout to a physical Breakout box.
Create audio (guess the song) challenges, timed trivia, keep track of scores, award items to a winner, add a selfie wall of winners and MUCH more!
Build a simple Trivia Game
Here’s how to create a basic multiple choice trivia game:
Property Blocks allow you to save and manipulate data. All Property Blocks assign a value and manipulate that value.
User Properties
Tied to the User Account and are carried in between experiences. These are displayed in dialogue using ${props.PROPERTY_NAME} An Example of a User Property is the total points accumulated by a user across multiple experiences.
Experience Properties
A Temporary property that lives within the life experience. It is created and destroyed each time the experience opens and closes. Experience properties are displayed using ${experience.PROPERTY_NAME} An Example of an Experience property could be the number of questions correct in a timed trivia game.
Environment Properties
This property is globally affected by each user that interacts with it. It can be carried in between experiences. Environment properties are displayed using ${env["PROPERTY_NAME"]} An Example of an Environment property could be the total number of times an experience has been opened.
Property Blocks
Set Property Value
The Set Property Value Block will set a specified Value for specified Data. If the Data does not exist yet, then it will create a new Property with the specified name and then set the value of it.
Save Property From Input
The Save Property From Input will take the previous input from any scene/block value and save it as a Property value. It is similar to the Set Property Value Block, only the Value is determined by the previous input.
Property Exists
The Property Exists Block will check to see if a Property has been created. It has 2 transition paths for “does exist” and “does not exist."
Check Property Value
The Check Property Value Block will check the value of a piece of Property and compare it to a specified value. The comparators (=, <, ≤, >, ≥) allow you to test for conditions other than an exact number. For example, you could test for more than 5 points rather than exactly 5 points.
Increment Property By Input
The Increment Property From Input will use the previous Input from a Scene/Block and add it to the current Property Value.
Decrement Property By Input
The Decrement Property From Input will use the previous Input from a Scene/Block and subtract it from the current Property Value.
Increment Property By Value
The Increment Property From Value will add a specified value to an existing Property Value.
Decrement Property By Value
The Decrement Property From Value will add a specified value to an existing Property Value
Create Experiences in Metaverse Studio and embed them in your own app with the Metaverse SDK. Experiences embedded in your app are immediately available and can be updated/changed in seconds.
To implement the SDK, read our Metaverse SDK doc.
The SDK is free to test, but requires a license key to run in a production app. Contact us for pricing information
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Gameplay
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